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2018-01-23T13:58:33.005Z
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If you know me, you know my game never stops. Whether I’m at home or on the road, I’m always playing on my PS4, which is why I’m excited to announce my official collaboration between Nike Basketball and PlayStation with the PG-2 “PlayStation” colorway.

Nike PG-2 “PlayStation” Colorway | Image Gallery

Just like basketball, I’ve had a knack for video games since I was a kid. When I was 8 or 9, I used to amaze my uncle and all his friends by consistently beating them in all the sports games we’d play. And if I saw something cool while I was playing, I’d go outside and try it out on the court or the field. So in a way, sports and video games were always feeding off one another to me.

This collaboration has been a long time coming. Ask me what my favorite PlayStation memory is and I’ll tell you it’s when my dad got me a PS2 for Christmas. I’d been dropping hints left and right because I knew that was it. That was the next big thing. You could say the same with Nike. As a kid, I’d make sketches of what I wanted my Nike shoes to look like because it’s something I’ve always wanted to be a part of....

A sprawling world! Towering monsters! Ferocious weapons! Delicious food! The beloved action RPG returns with Monster Hunter: World, launching January 26 on PS4.

Select your favorite weapon and hurdle into the dangerous wilds of Monster Hunter: World. Stock up on items and hunt down monsters as they roam the verdant and varied environments in game. Only the most dedicated, well-prepared hunters will fell the beasts of Monster Hunter: World and reap the rewards, crafting even better gear for the next adventure. Good luck in your search, and never hunt on an empty stomach!

For a full list of new releases coming to PlayStation next week, read on. And enjoy The Drop!

New Releases: Week of January 23, 2018 The Aquatic Adventure of the Last Human PS4 — Digital

Explore the ruins...

Switchblade is an intense high octane action combat game with an ever shifting array of strategic choices as the battle unfolds. Switch seamlessly between different heavily armed vehicles on the battlefield to create endless tactical choices.

The closed beta opens to players on January 22nd and will only be available for a short period of time, so make sure to sign up here.

For those of you who are unfamiliar with the game, we have a short Q&A below with Switchblade’s Project Director (Jeff Lewis) and the Creative Director (Craig Howard).

How would you describe Switchblade to a newcomer in a single sentence?

Jeff: It’s an awesome vehicle action game with MOBA rules.

Craig: You play in a team of five and you just have to take out the rival teams bases to clear a path to their core before the time is over then it’s a knockout and you win the game.

What are the rules in Switchblade?

Jeff: You must disable the towers first by escorting exploding mobs to them, but the enemy team has the same objective. Everyone can take two vehicles into a match and switch between them at any time by calling a dropship.

Where did the idea for Switchblade come from?

Craig: We wanted to push the concept of vehicle combat games further than anything out there. The idea of a vehicle-based sport where strategy, as well as reactions, was key to winning and our focus as we feel compelling sports need both of these.

What...

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For some reason, Ryan and Kristen let me host this week’s episode of the PlayStation Blogcast — I’m running with it!

Join us as we think back on our favorite stealth games, Ryan continues his campaign to make everyone play Warframe, Kristen reacts to finishing Horizon Zero Dawn: The Frozen Wilds and her first playthrough of Undertale, and we all prepare for the avalanche of sweet, sweet new games launching next week.

Email us at blogcast@sony.com!

Stuff We Talked About
  • Kristen’s reactions to Undertale
  • Our favorite stealth games
  • Your favorite game openings (keep ’em coming!)
  • Monster Hunter: World (out next week!)
  • Ryan’s campaign to make everyone play Warframe
  • Horizon Zero Dawn: The Frozen Wilds
  • Two sweet-lookin’ new indies: Celeste & Iconoclasts
Recent Episodes


The Cast

Justin Massongill – Social Media Manager, SIEA
Ryan Clements – Sr. Social Media Specialist, SIEA
Kristen Titus – Social Media Specialist, SIEA


Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song...

From January 18 to 22, you and three friends will be able to get your first taste of Metal Gear Survive as beta kicks off. Your objective? Work together to defend a Wormhole Digger from waves of enemies. Oh, and you’ll need to keep each other alive too! Do this well, and you’ll be rewarded with sweet, sweet loot.

Metal Gear Survive is a blast, especially if you’re playing with friends. We’re super excited for you to get a taste of the online co-op this weekend, but wanted to take a moment to make sure you’re fully prepared. This survival thing isn’t easy, you know!

Without further ado, here are a few handy tips you can employ during this weekend’s Metal Gear Survive beta:

1. Spend time in the Staging Area

Like a lobby menu come alive, the Staging Area is where you and your friends come together before transporting into your mission. But don’t go jumping straight in! That would be foolish. Have a look around and you’ll see it has so much to offer. There’s a training area, a space to craft items, and you can even test out weapons/gadgets without having to worry about wasting ammo. Most importantly, you can plan your mission (and have some fun with your friends in the process)…

2. Resources, resources and… more resources!

You’re not going to be...

Shadow of the Colossus has long been admired for its breathtaking landscapes and amazing vistas, not to mention the colossi themselves.

As we rebuilt the visuals for the game from the ground up (literally), one of the things we decided we had to include was a Photo Mode. We found ourselves spending more and more time with Photo Mode as the system took shape, grabbing photos we thought captured moments that were unique and awe-inspiring. Take a look below at some of the photos the Bluepoint team captured during development.

The thing that makes Photo Mode stand out is its power and flexibility. It’s an entire photo adjustment suite built into the game for you! Everything that I had access to as the Art Director, you have access to as the player. You can start with a filter and adjust all the way down to color balancing the shadows, midtones and highlights. Then on top of that, control the depth of field ranges and amounts, in addition to the vignette. That’s an amazing amount of control.

Adjusting the camera to get that perfect shot is super easy. Being able to switch the camera from the player to the horse offers up a ton of possibilities....

Hello from the PolyKnight team! Our first game, InnerSpace, is out today at PlayStation Store, and we have to say, this is a very different kind of flying game.

InnerSpace takes place in the Inverse, a universe of inside-out-planets where gravity pulls outward instead of in. This dying realm is home to ancient structures of a lost civilization, and flying inside these tight spaces is going to be a challenge. To compensate, we built flying mechanics that encourage agility and experimentation. Here are a few of our favorite moves. Enjoy!

Drifting lets you survey your surroundings and look for entrances to structures as you glide around them. It also lets you change direction quickly. Tight spaces ahead. Drifting allows you to avoid walls and make quick decisions. Eventually, you’ll have the skills to make some epic trench runs. If you want to survey the area from a new angle, fly towards the center of the chamber. Then, drift to get your bearings and plan your next flight path. Depending on how much space you have, you can yaw for a wide turn or roll into it for a tighter maneuver. Your wings are pretty rugged, so don’t be afraid to scrape them against...

Monster Hunter: World is the biggest game yet in the beloved series, and we’re ready to celebrate with an amazing new Limited Edition PS4 Pro Bundle available for $449.99 USD (MSRP) exclusively at GameStop on January 26. The Limited Edition Monster Hunter: World PS4 Pro bundle will allow you to seek and slay ferocious beasts across a vast, ever-changing environment. Featuring a Limited Edition Monster Hunter: World PS4 Pro console, DualShock 4 wireless controller, Blu-ray disc and digital content, there’s no better place to hone your skills and take part in the ultimate hunting experience. Use the terrain to your advantage, or be hindered by the hazards they present. The choice is yours in an all new open world adventure teeming with surprises and excitement. This bundle will be available in very limited quantities, so if you want to pick one up, check with your local GameStop for availability.

Looking for the perfect PlayStation product to match these snowy winter months? Well look no further! The Glacier White PS4 Pro will be available for the first time as a standalone console, so look for it exclusively in GameStop stores at the end of this month for $399.99 USD (MSRP). In Canada, the Glacier White PS4 Pro will be available exclusively at EB Games for $499.99. CAD (MSRP) in the coming weeks.

Excited to take on the challenge of Monster Hunter: World?...

Iconoclasts is less than two weeks away, arriving January 23, 2018! It will be available at PlayStation Store for both PS4 and PS Vita, with crossbuy!

You play as an optimistic young mechanic named Robin, following her through a life of wanting to help those that remain in her life, using mechanical services she is not allowed to perform, according to the law of the world. There’s plenty of platforming, solving things and meeting people, but what will frequently be the focus of the game are boss battles!
 

I’ve been known to love a good boss in the games I’ve made. They are the exam at the end of training for an action game, at best combining the things you last learned and testing your merit, or just being an entertaining culmination of the parts that have come before.

So, Iconoclasts is no stranger to them! There are more in there than I even planned when development started. As advertised, there are over 20 running about (don’t want to spoil the exact number, of course), and their styles range from figuring out where to shoot them, where to twist them, just shooting them a whole lot, running from them, running at them or several of these at once.

As you play, you’ll learn to master Robin’s wrench. It can do what you expect, like twist your classic bolt, but also can be used to protect yourself from projectiles, and deflect attacks back at your...

We’re getting ready for the next major system update for PS4, and can use some help from PS4 owners to test it out ahead of launch. Starting today, you can sign up for a chance to be a beta tester and get an advance look at some of the improvements and new features coming to PS4. And good news for Canadian folks – beginning this beta, PS4 owners in Canada are also able to register for the beta testing.

You can register to be a beta tester anytime between today and the start of the beta expected in February. Users must be 18 years or older. Once the beta starts, we’ll close registration.

Beta testers for our previous major system software update, version 5.00, got a preview of features like Family on PSN, friend list management, message improvements and much more before launch.

If you’re part of the program, you’ll receive an email with instructions on downloading the beta version of the next system software. In order to sign up, you’ll need a PS4 system with an internet connection and SEN account. And remember — you can roll back to the previous system software at any time.

And starting this beta, you can choose to be added to future betas automatically without having to register again. If you choose to do so, you’ll receive an exclusive PSN avatar.

We’ll be back soon with an update on the features you can expect in the beta.
Many thanks to everyone signing...

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On today’s show, we speak to the two-man team behind the upcoming Wizard of Legend, a gorgeous spell-slinging adventure coming to PS4. Enjoy the show!

Stuff We Talked About
  • Wizard of Legend Interview
  • Game of the Year 2017 Winners
  • PS Store’s 2017 Top Download Charts
  • Your favorite video game intros
  • Dissidia Final Fantasy NT
Recent Episodes


The Cast

Sid Shuman – Director of Social Media, SIEA
Justin Massongill – Social Media Manager, SIEA
Ryan Clements – Sr. Social Media Specialist, SIEA
Kristen Titus – Social Media Specialist, SIEA


Send us questions and tips! blogcast@sony.com
Leave us a voicemail! (650) 288-6706

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Rise up with the latest entry in the iconic fighting franchise. Street Fighter V: Arcade Edition arrives next week on disc, and as a free update for the original game.

Built atop the exhilarating framework of Street Fighter V, Arcade Edition includes the base content from the original version alongside arcade mode, Character Pass 1 and 2 (12 additional characters), and updated mechanics. Step into the ring and compete in one of the most ferocious arenas in gaming history.

For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop!

New Releases: Week of January 16, 2018 Albert and Otto PS4 — Digital

In this first installment “The Adventure Begins” the player is thrown headfirst into a haunting world set in 1939 Germany in search of a mysterious girl with...

Bluepoint Games is a studio known for their consistently excellent results in the realm of remastering, refurbishing, and remaking classic games.

So, you’d expect their headquarters to be bit flashier than the outwardly unremarkable building they share in Austin, Texas. Their unassuming workspace doubles as an analogy for the studio itself: a group more passionate about their work than fame and recognition.

The entrance to Bluepoint is proudly adorned with souvenirs from all the projects the team has worked on over the years.

Watch the video at the top of this post, captured during a recent trip to Bluepoint Games, for a rare peek inside the studio behind some of the industry’s most well-regarded remasters.

The Story So Far Bluepoint Games got their start at the dawn of PlayStation Network with the release of their debut title, Blast Factor, but they’ve come a long way since then. Here’s everything they’ve worked on so far: Blast Factor (PS3) God of War Collection (PS3) The...

We asked you to vote, and you showed up! 2017’s Game of the Year polls saw an astounding 1.6 million votes across all categories, with over 150k votes in the “Best PS4 Game” category alone. Thank you!

There is definitely a clear winner this year — Guerrilla’s Horizon Zero Dawn stole the show, securing the Platinum Trophy in nine of our 18 categories. We’ll make sure Aloy hears about it!

Read on to see who else took home the Platinum (and the Gold, Silver and Bronze) in more categories like Best PS VR Experience, Best Independent Game, Most Anticipated PS4 Game, and lots more.

So, what do you think? Agreed on the winners? Did...

Hey there PlayStation pals. It’s been a long while since I’ve had the pleasure of penning a PS Blog post – the last was when we launched TowerFall Ascension on PS Vita. Well, we’re finally back with a brand new game. Celeste is a single-player, narrative-driven platformer about climbing a mountain, and it’s launching on PS4 on January 25th for $19.99!
Madeline is on a mission to climb Celeste Mountain, and it won’t be easy. The mountain spans over 700 levels packed with hardcore platforming challenges and devious secrets.

Along the way Madeline will meet peculiar characters and confront her inner demons as she jumps, climbs, and air-dashes her way to the summit. Dedicated mountaineers can even unlock hidden B-Side chapters that will truly test the limits of their skill.
If you’re not looking for a challenge, try playing in Assist Mode, which lets you toggle some powerful accessibility features to tune the game’s difficulty to whatever suits you. You can give yourself extra air dashes, slow the game speed, and more. We certainly designed Celeste to be a challenge, but we understand that every player is different and we want allow players from a wide range of skill levels to enjoy it.

Celeste is a modern take on the classic action platformer. It’s a genre very close to our hearts, and we wanted to create something that pushes the genre – and our team – in a new...

Almost two years ago, Street Fighter V arrived on PS4, kicking off a new era of the legendary fighting game series. Two seasons of characters and two Capcom Cups later, Street Fighter V: Arcade Edition is on the horizon, bringing highly anticipated modes and fan-favorite characters to welcome in 2018! As we anxiously await the next chapter to arrive, we wanted to provide guidance for the many new features.
Here are five things you need to check out for SFV: Arcade Edition.

1. Play the newest character, Sakura, for free from January 16 through the 23rd

The Street Fighter series’ resident schoolgirl, Sakura, has graduated high school and now sports a more mature look that reflects her current job in an arcade. The best news is that Sakura will be free to play for all SFV: Arcade Edition and existing SFV players from January 16 through 23! Once you update your game with the Day 1 patch, Sakura can be used in all modes, including online play, so start taking notes as you go into battle with her.
Please note that any Fight Money and EXP earned during this time as Sakura will disappear once the free period is over. However, if you choose to purchase her individually or as part of the Season 3 Character Pass at any time in the future, the respective Fight Money and EXP will automatically be granted to your account again.
Sakura is the first character in Season 3 and will be joined by Blanka,...

When we last spoke, N++ had just come out on PS4, and we were ecstatic. It was the debut of this long-awaited sequel to the arcade-style ninja platformer that was released in 2004 (N), finally in the hands of PlayStation fans, and there first! Since then, we’ve been busy adding to N++ and making it even bigger and more beautiful with the free Ultimate Edition update that launched just before the new year. Go grab it now! We’ll wait ;)

The Ultimate Edition is what N+++ (3 plusses!) would look like, if there were ever going to be such a thing – with it added 60 beautiful new colour schemes, and a dozen or so dynamic ninja headbands, so that you can really feel the wind in your ninja hair, plus a whole bunch more delightful surprises.

The big news is that we’ve doubled the size of the game, bringing it to an utterly unprecedented 4340 levels, AND there’s a brand new game mode called Hardcore. Hardcore Mode lets you see the levels you’ve beaten in a whole new light by grouping columns of episodes into Stories and tweaking the rules of the game, making every attempt matter and every death a nightmare scenario you’ll want to avoid at all costs! Hardcore is especially great for speedrunners, since it provides a nice neat challenge you can really sink your teeth into. Anyway, with this update, whenever you feel like...

Hello everyone, this is Kasumi Yogi from Bandai Namco Entertainment America Inc., and we are excited to light the bonfire once again with Dark Souls: Remastered.
What does Dark Souls: Remastered bring to the table for long-time fans of the critically-acclaimed action role-playing game series? You can return to Lordran to re-experience the original Dark Souls in 4K resolution and HDR lighting when playing on PS4 Pro.

Whether you’re a die-hard fan of the Dark Souls series, or someone looking to take their first plunge into the series, you can experience an epic, dark fantasy universe stricken by the Curse in stunning, high-definition detail running at 60 FPS. Explore and build your character to create a unique gameplay experience with a wide variety of weapons, armor, and magic. Do you want to mercilessly slash away at your enemies, or devastate them with powerful spells? I say: Why not both?

Not only are the graphics getting an upgrade, but fans of the multiplayer experience in Dark Souls are also getting a treat in Dark Souls: Remastered. Instead of 1-4 players, six people can gather to either support or betray each other, finding a home among nine covenants online with dedicated servers. Which allegiance will you choose?
In this world, death is to be expected. From your first steps to complete mastery, refine your skills in battle. Learn to strategize freely and experience the rewarding taste of overcoming fearsome, daunting foes!

We can’t wait...

Strikers Edge was originally born from a “game development marathon” hosted at the Lisbon Global Game Jam back in 2014. It was raw, unpolished and ugly, but the main mechanic was there: shooting weapons at each other to take down your opponent.

We saw its potential at the very beginning; it felt unique and easy to pick up, while offering an almost hidden complexity that versus fighting games usually offer. But above all, each match felt intense. With so much going on, every spear shot and skillful dodge felt like a clutch moment.

Moving forward with the concept required us to think everything through. In this PlayStation.Blog post we’ll talk about two of the many, many aspects we improved since that game jam back in the day: the gameplay and the theme, while designing for intensity.

Strikers Edge is a versus game that thrives on clutch moments and the intensity of each match. We wanted to maximize these feelings to provide “WOW” emotions and moments. We always came back to the wow moment that was Street Fighter 3rd Strike’s “Moment #37” and asked ourselves: “Can Strikers Edge provide even a small amount of the feeling this moment is about? Even for less technically experienced players?”

We had an idea that was able to provide its share of wow moments: slow-motion. It works simply by momentarily slowing down time when someone is about...

It’s an exciting time at Squad’s Mission Control facility as we are getting ready to launch Kerbal Space Program Enhanced Edition on PS4 on January 16. We’ve partnered with the talented and experienced team at BlitWorks to develop this new PS4 version from the ground up that includes a bunch of enhancements for performance, user interface, and all-new controller layouts to improve your experience playing the game.

Additionally, the previous version of KSP was only available on PS4 in America, but we’re pleased to announce that PlayStation fans around the world can enjoy Kerbal Space Program Enhanced Edition!

The main challenge in bringing a game like KSP from PC to PS4 is making sure the game is just as fun to play with a controller as it is with a mouse and keyboard. So in addition to putting in a lot of essential work on optimization to improve the game’s performance on PS4, we focused on finding the best way to map keyboard actions to a controller.



We made sure to do this in a way that feels natural and intuitive for PS4 players. These changes include updates to the UI that make the game easier to play from the couch, the addition of a new control scheme for the maneuver node controls, and three completely reworked controller...