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2018-06-18T17:05:17.308Z
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It's all in the wrists.

If you were around in the 1980s, you might have stumbled upon a rather odd Disney movie called TRON. This much-loved sci-fi classic was one of the first examples of computer animation used in cinema and a truly memorable one thanks to the art of Jean Giraud (aka Moebius) and Syd Mead's visionary creativity. So if you happen find to find GRIDD: Retroenhanced’s blue and purple neon geometry a little familiar, perhaps a younger version of yourself happened to watch Flynn, Tron and Ram fighting the Master Control Program.

GRIDD is a three-dimensional on-rails score-chaser shooter in the same vein of Star Fox. It effortlessly wears the distinct 1980’s neon coating for aesthetics, representing the (rather less spectacular in the real world) process of hacking an IT system. The player’s avatar is a simple geometric-shaped space ship that can freely move around the screen while it traverses a 3D environment filled with hazards representing the system’s defences. If it’s yellow, you can shoot it with your ship's lasers by pressing 'A'. There are also a few different power-ups that pop-up along your journey and picking these up will enhance your ship temporally with added, bonus-like weaponry.

Read the full article on nintendolife.com

You'll need to be level 10 or higher to trade.

Niantic has announced 'Friends' for Pokémon GO - a new feature for the game that will finally allow players to trade their prized Pokémon with one another.

Scheduled to start rolling out to players later this week, Pokémon GO Friends will allow you to connect with your real-life friends and keep track of their adventures in the game. You’ll be able to send them items and earn bonuses on top of the Pokémon trading feature.

Read the full article on nintendolife.com

"I had to follow my heart and find what makes me happy".

Of the many ways in which video game fans can pay tribute to their favourite titles, Steven Charles Gauntley's 3D "shadow box" pictures are one of the most visually appealing we've yet seen. Gauntley creates these unique, limited edition pictures via his company 8-Bit Boutique, and also does a mean line in teeny, tiny arcade cabinets.

Keen to know more about his inspirations and background, we sat down with Gauntley for a wee chat.

Read the full article on nintendolife.com

Samurai, assemble.

With Warriors Orochi 3 Ultimate seemingly never getting a western release (it arrived in Japan Switch in late 2017), Omega Force and Koei Tecmo will fill that Dynasty Warriors-style gap with its much-anticipated sequel - Warriors Orochi 4.

The sandbox battles will include 170 playable characters from the Dynasty and Samurai Warriors universes, as well as the inaugural arrival of magical powers in the series. So now there are even more ways to beat up an entire crowd of spear-wielding enemies. Check out the game's new trailer below.

Read the full article on nintendolife.com

Retail deluxe version coming later this year.

Headup Games has announced that Runbow's delay woes are now over, with a 3rd July release date finally secured for the title on Switch.

If you missed the game when it first arrived on Wii U, Runbow is all about multiplayer madness, with changes in the background resulting in more chaos than you'll ever be ready to deal with. Players race and fight their way through courses and arenas, keeping an eye on the platforms and obstacles as they unforgivingly disappear. It's fast, it's frantic, and we loved it in our review of the Wii U version.

Read the full article on nintendolife.com

Up and atom.

Unlikely as it seemed just 18 months ago, Bethesda has become a major third-party supporter for Nintendo. When Skyrim was first glimpsed in the Switch reveal trailer, many assumed that a quick rejig of a six-year-old game was something of a polite gesture on Bethesda’s part, yet they followed it with the brilliant DOOM, and we’ll have Wolfenstein II: The New Colossus in our hands before the end of the month. Conversion wizards Panic Button have teased another Bethesda title in the works, and with the recent announcement of Fallout 76, there are hopes we’ll be seeing another ‘impossible’ port before long.

In the meantime, 2015’s Fallout Shelter has become the first game in the series on a Nintendo platform, although it’s probably not the Fallout you’re looking for – free-to-play with countdown timers sped up via microtransactions. Don’t let that put you off, though; resource management is shot through with the series' dry humour and atompunk aesthetic, and the F2P elements aren’t too intrusive.

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A future collaboration?

The vice president of Naughty Dog - the studio behind franchises such as Crash Bandicoot, Uncharted, and The Last Of Us - has shared a tweet revealing that he got to "sit down and chat" with Nintendo's very own Shigeru Miyamoto at this year's E3.

In his tweet, Neil Druckmann expressed his gratitude for Miyamoto's work, talking about how much the Nintendo legend's games have impacted his life. The meeting was apparently set up by Damon Baker, Senior Manager of Publisher and Developer Relations (and Nindie advocate) at Nintendo of America.

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Nintendo finally confirms what we're all thinking.

Since it was first introduced on Wii in 2006, Virtual Console as helped reaffirm our love of Nintendo's back catalogue, but with Nintendo itself confirming VC won't be making the leap onto Nintendo Switch, many fans have been left wondering what comes next.

Since its reveal, Nintendo Switch Online - which is due to arrive in September - has seemed the most likely evolution of this concept with its inclusion of free retro titles, and Nintendo of America's Reggie Fils-Aime has gone on record by saying just as much.

Read the full article on nintendolife.com

Already modded Skyrim and Super Mario Odyssey.

The Switch hacking community has had another major success this week thanks to a brand new program called LayeredFS, allowing them to replace in-game models and text with pretty much whatever they like.

LayeredFS is a tool that works in a similar fashion to those more commonly found on PC, giving users the opportunity to download and install various mods for themselves which can replace certain elements on screen with different imagery. Using this, players can also add new things into their favourite games, such as this mod of The Elder Scrolls V: Skyrim below which now has a whole bunch of cheat spells thrown in.

Read the full article on nintendolife.com

Support your nation in Switch form.

The World Cup is underway in Russia and it's already seen some suitably shocking results as some of the planet's best players and teams do battle on the pitch. So what better way to celebrate the tournament than finally picking up a copy of FIFA 18 on Switch via the comfort of the eShop?

Nintendo and EA are running a new promotion that's slashed the usual asking price by a whole 66% - so if you've been undecided thus far, now is the time to pick up a digital copy of the footy simulation (complete with the free World Cup update, of course). It's certainly a great way to count down the days until FIFA 19 and the potential for future cross-play functionality...

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Inspired by The Shining, The Exorcist and Silent Hill.

Red Limb Studio has announced that its first-person psychological horror game Rise of Insanity is headed to Switch in Q3 2018.

The game, which was released just last week on Xbox One, centres around Dr Stephen Dowell, a renowned psychologist faced with a particularly difficult patient who shows contradictory symptoms of different mental disorders. The life of the doctor himself is also shrouded in mystery, and you must step into his shoes to find out the truth about your wife and child who seem to have befallen a terrible fate.

Krzysztof Sopata of Red Limb Studio has said the following about the game's release:

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The true Original Edition.

Released in 1981, Donkey Kong was Nintendo’s first big arcade hit, featuring the debuts of the titular ape, Mario and future mayor of New Donk City, Pauline. Despite its popularity, Nintendo has favoured re-releasing the cutdown (with one stage missing) NES port of this classic platformer over the years, although Rare would include the arcade version within Donkey Kong 64. The involvement of Ikegami Tsushinki in the game’s development is often speculated to be the reason for the lack of availability, but while that may well have been something to negotiate to get the game on Switch, it’s worth noting that Nintendo didn’t bother to re-release any of its arcade titles until HAMSTER came along with their Arcade Archives series in 2017. Arcade Archives Donkey Kong is HAMSTER’s latest release in the series, packaging the original game with a number of modes and features.

Gameplay is much the same as the NES version, with you taking control of Mario as you attempt to rescue Pauline, although for added retro authenticity, these characters are referred to as Jumpman and Lady respectively in the game’s electronic manual. There are four stages in the game and these loop until your stock of lives is gone. A good feature of this release is that HAMSTER has included three versions of the game. There’s an 'Early Version' that features some bugs that allow for additional point scoring opportunities, a 'Later Version' that removes those and finally the 'International Version' that mixes up the stage order.

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But Switch titles are outnumbered in the UK charts.

The latest UK charts are in for the week ending 16th June, with Mario Kart 8 Deluxe the only first-party Nintendo title standing firm in the 'All formats' top ten. Super Mario Odyssey went up two places from 16th to 14th, while it fell to FIFA 18 and DOOM to represent on the third-party front at number two and number 16 respectively.

1(3) God of War

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Could Nintendo Treehouse be handling it?

When it comes to Japanese RPGs, sometimes the company handling the localisation is one of the most important facts for prospective players. A good localisation can enrich the game, while a bad one can impact the depth of the storyline and create a barrier between the game and the player.

8-4 is one of the most respected localisation teams in the business right now, and has worked on titles such as Tales of Symphonia: Dawn of the New WorldMonster Hunter TriMonster Hunter 3 Ultimate and Xenoblade Chronicles X.

Read the full article on nintendolife.com

Simplified inputs with 'Extreme Type'.

While Super Smash Bros. Ultimate held the lion's share of last week's Nintendo Direct at E3 2018, the confirmation that Bandai Namco's over-the-top 1v1 brawler Dragon Ball FighterZ is also Switch bound got fighting game fans more than a little excited.

The publisher has confirmed the port will arrive in Japan on 27th September, bringing with it some new additions for Switch owners. 'Extreme Type' is a new mode that will make inputting the combos for powerful moves far easier (which should make the game a lot more attractive to relative newcomers). The Japan version will also offer early access to Super Saiyan Blue Goku and Vegeta, as well as packing in a copy of Dragon Ball Z: Super Butouden (which hit the Super Famicom in 1993).

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A deep look back through the series.

F-Zero is one of those poor franchises that can sometimes feel forgotten about; alongside the likes of Star Fox, Wave Race, and Earthbound, fans are left desperately screaming for a return to the series every time a new console is announced. Sometimes dreams are answered - here's looking at you, Metroid Prime 4 - but sometimes fans are left to sob uncontrollably into their pillows for another six-or-so years until a new batch of hope comes along.

Well, to make the pain a little easier, this new video by Daniel Ibbertson explores the complete history of the series, taking a look back through the games that have made F-Zero one of the most lovingly adored franchises in the gaming world. Whether you're an F-Zero obsessive who knows their Blood Hawk from their Dragon Bird, or simply someone passing through with a vague interest in Nintendo's futuristic racer, this video should keep you very much entertained.

Read the full article on nintendolife.com

A return to traditional conferences?

Nintendo has been putting its own twist on E3 over recent years; the last few shows have seen the likes of 'Nintendo Directs' and 'Digital Events' being presented online, replacing the traditional live conference setup that we still see today from other publishers with a video of pre-recorded footage. It seems that this new method isn't set in stone, however, and we may well see Nintendo return to the more standard way of doing things.

In an interview with GamesBeat, senior director of corporate communications at Nintendo of America, Charlie Scibetta, was directly asked about Nintendo's latest presentation trend. Apparently, the format is chosen based on the type of content being shown that year, presumably aiming to show the games in the most suitable way possible for maximum selling power.

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Because he said so.

For anyone who recently downloaded Square Enix's Octopath Traveler Prologue Demo and is planning on extending their stay in the wide world of Orsterra upon the game's release, you might be interested to hear the following:  

During an interview with Dengeki Online this week, Masashi Takahashi - the producer of the upcoming Square Enix title - stated "the product version is the finished product" and no downloadable content was currently planned. 

Read the full article on nintendolife.com

Will it make the Switch?

Arc System Works in partnership with APLUS Games have revealed Kill la Kill the Game will be released next year. Described as a "battle action" title, the exact platforms the game will be available on have not yet been announced. 

Read the full article on nintendolife.com

A round of applause.

It’s hard to believe a long-time dream will finally become a reality when Crash Bandicoot N. Sane Trilogy arrives on the Nintendo Switch at the end of this month. For many years now, owners of Nintendo systems have been deprived of this classic trilogy. Beyond the initial licensing concerns, it might have stayed this way as well, had it not been for one determined engineer at Vicarious Visions who happened to be a fan of the Nintendo Switch.

According to Nintendo World Report, sometime around the PlayStation 4 release of the N. Sane Trilogy, a lone engineer at Vicarious Visions spent his weekend trying to get the first level of the remaster up and running on Nintendo’s latest device. He managed to succeed, and it was at this point the company realised a port to the hybrid device was feasible.

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